Class pgFlyAmbSound extends Effects
	NotPlaceable
	Transient;

defaultproperties
{
	RemoteRole=ROLE_None
	Physics=PHYS_Trailer
	AmbientSound=Sound'player_fall_whoosh'
	SoundVolume=0
	SoundRadius=200
	LifeSpan=0
	bHidden=true
	bStasis=false
	bFullVolume=true
}